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Abstract liquid fractal art created in ifsrenderer.

I've been exploring organic patterns and textures in flame/ifs since about ten years ago, so this is a nice addition. I've mostly seen these types of flowing patterns in nature or when building texture in modeling paste for acrylic painting, but also digitally in particle generators, cellular stuff, and shader code.

The Scry transform turns it from a square into a circle, and Torus turns it into a doughnut sort of shape to give the illusion of darkening threads coming from the flower parasite creature. This particular composition reminds me strongly of the white embryonic version of the dark matter sphere in "DARK" https://www.imdb.com/title/tt5753856/ a TV series on Netflix Germany https://www.netflix.com/ee/title/80100172

Render details: 20 hours on gpu = 15 trillion 898 billion iterations. syntropy 100, warmup 0, filter radius 3.
Part of this is GLSL shader code (also with edited parameters) to give that lovely fluid dynamic flowing flowery effect in the center.

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progress shot of editor

progress shot of editor