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Etched Horizon

Hopefully the first of many refresher explorations in Mandelbulber. This is a 3D volumetric render created from a base torus formula (the work-in-progress just prior to zooming in and adding transparency and a box tiling is viewable if you scroll down). This fractal is very unique in that I actually had a plan to make a customized torus but in general I felt I would be happy with any cool raised texture and a specific eerie glow. The render is accomplished with advanced settings which I am still getting a hold of like raymarching w/ambient occlusion, reflections, etc. Also has a customized material with transparency, high luminance, and many other settings. Not a perfect render (I still see some jagginess from the glassy occlusion) but getting there!